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Epic: Der er for mange platforme
Epic: Der er for mange platforme
Epic Games' tekniske direktør Tim Sweeney mener at der er for mange konkurrerende platforme på markedet.
I går aftes på DICE messen I Las Vegas, sagde Sweeney at der allerede er en overflod af valgmuligheder for forbrugerne, der er – tablets, PC'er, smartphones, Macs, konsoller og håndholdte konsoller.
"This is too many platforms," sagde Sweeney. "We're seeing now iPad sales have surpassed the sales of PCs. This is a real revelation, this is a product that wasn't invented until a few years ago and it's basically supplanting personal computers”.
"Over time these platforms will be whittled down to a competing set of platforms to maybe three winners worldwide across everything - computers, game platforms, smartphones... We should expect a lot of consolidation here and winners and losers according to who picks the right directions and executes successfully."
"There are a lot of technical challenges," sagde han."We've barely scratched the surface of the consumer implications, what we can do with an iPad or iPhone today is limited by our experience of our computers and history."
Han fortsætter: "I see a bright future for technology and its implications on games. The ability of game developers to exploit another thousand-fold increase in computing power on future generations of platforms.
"Some of it will be consoles, some of it PC and some of it tablets. The form factor we can't predict, but the opportunity is there. Our industry's brightest days are yet to come."
I går aftes på DICE messen I Las Vegas, sagde Sweeney at der allerede er en overflod af valgmuligheder for forbrugerne, der er – tablets, PC'er, smartphones, Macs, konsoller og håndholdte konsoller.
"This is too many platforms," sagde Sweeney. "We're seeing now iPad sales have surpassed the sales of PCs. This is a real revelation, this is a product that wasn't invented until a few years ago and it's basically supplanting personal computers”.
"Over time these platforms will be whittled down to a competing set of platforms to maybe three winners worldwide across everything - computers, game platforms, smartphones... We should expect a lot of consolidation here and winners and losers according to who picks the right directions and executes successfully."
"There are a lot of technical challenges," sagde han."We've barely scratched the surface of the consumer implications, what we can do with an iPad or iPhone today is limited by our experience of our computers and history."
Han fortsætter: "I see a bright future for technology and its implications on games. The ability of game developers to exploit another thousand-fold increase in computing power on future generations of platforms.
"Some of it will be consoles, some of it PC and some of it tablets. The form factor we can't predict, but the opportunity is there. Our industry's brightest days are yet to come."